Set up android emulator mac
platform / Developer / SDKs Obtaining repoįirst we need to obtain the repo tool. Īnd extract this to your install, for example: export XCODE_PATH = $ ( xcode - select - print - path 2 >/ dev / null )
If you are within Google, first install gsutil, after which you can: gsutil cp gs :// emu - dev - development / MacOSX10. The toolchain specifically looks for the MacOS 10.13 SDK, and will fail to configure if you do not have it available. Usually this prints /Applications/Xcode.app/Contents/Developer. You can obtain the installation directory as follows: export XCODE_PATH=$(xcode-select -print-path 2>/dev/null) You can validate that you have an Xcode version available by running: xcodebuild - version Note: Xcode is usually installed in /Applications/Xcode.app you might run into unexpected issues if this is not the case. You will only be able to launch the emulator with the -gpu off flag. Note: You can compile with any version of Xcode > 10.1, but might run into issues around Qt. The next step is to to accept the license and install the command line tools. Move Xcode to the Applications folder and you are good to go. Simply double-click the xip file and it will extract the Xcode application.
Set up android emulator mac how to#
This document describes how to get started with emulator development under MacOS.